UngodlyGFX

Get the files

Downloads, mirrors & checksums

Two archives, verified SHA-256 checksums, and Google Drive mirrors hosted on my own paid account — grab both files here before moving on to Part 1.

You need both archives below. Each card offers the direct download hosted on this site plus a Google Drive mirror. File names, sizes and SHA-256 checksums are listed so you can verify that what landed on your disk is byte-for-byte the file published here.

Archive 1 — the loader

BepInEx 6.0.0-be.785 · Unity.IL2CPP · win-x64 · preconfigured

SeaofStars-BepInEx-Unity_IL2CPP-win-x64-6_0_0-be_785_6abdba4.rar

Size
34.3 MB (36,007,304 bytes)
SHA-256
cdd473fe7c4b7561ff318596106c3d00c12ae9e7937716f6f67ab79ceb0d14b0
Used in
Part 1 — Install BepInEx

What's inside

One top-level folder (whose contents go into the game directory — Part 1 explains) containing:

SeaofStars-BepInEx-Unity_IL2CPP-win-x64-6_0_0-be_785_6abdba4.rar
SeaofStars-BepInEx-Unity_IL2CPP-win-x64-6_0_0-be_785_6abdba4\
├── .doorstop_version          UnityDoorstop version stamp (4.5.0)
├── BepInEx\
│   ├── core\                  the framework: BepInEx, Cpp2IL, Il2CppInterop, Harmony…
│   ├── patchers\              empty — for preloader patchers
│   ├── plugins\               empty — UngodlyGFX goes here in Part 3
│   └── unity-libs\
│       └── 2021.3.25.zip      pre-seeded Unity base libraries (skips the online download)
├── changelog.txt              upstream BepInEx changelog for this build
├── doorstop_config.ini        loader config — already pointed at the IL2CPP core
├── dotnet\                    bundled .NET CoreCLR 6.0.7 runtime (~67 MB extracted)
└── winhttp.dll                the UnityDoorstop proxy that starts it all

Archive 2 — the plugin

UngodlyGFX v2.0.1 · by StixsworldHD (StixsmasterHD4k)

SeaOfStars-UngodlyGFX-v2_0_1.rar

Size
62.8 KB (64,314 bytes)
SHA-256
909f1da170722ff01a490d17301a2670417fa8ea9ceec554149c523ff6de8386
Used in
Part 3 — Install UngodlyGFX

What's inside

SeaOfStars-UngodlyGFX-v2_0_1.rar
SeaOfStars-UngodlyGFX-v2_0_1\
├── BepInEx\
│   ├── config\
│   │   └── com.stixsworldhd.seaofstars.ungodlygfx.cfg   pre-made, fully documented config (all 49 settings)
│   └── plugins\
│       └── SeaOfStars.UngodlyGFX.dll                    the plugin itself (87 KB)
└── README.md                                          full documentation & changelog

Verifying your download (recommended)

A SHA-256 checksum is a fingerprint of the file's exact bytes. If the fingerprint you compute matches the one printed above, your download is complete and untampered — regardless of which mirror it came from. On Windows, open PowerShell in your Downloads folder and run:

PowerShell
Get-FileHash ".\SeaofStars-BepInEx-Unity_IL2CPP-win-x64-6_0_0-be_785_6abdba4.rar" -Algorithm SHA256
Get-FileHash ".\SeaOfStars-UngodlyGFX-v2_0_1.rar" -Algorithm SHA256

Prefer classic Command Prompt? Same result:

Command Prompt
certutil -hashfile "SeaofStars-BepInEx-Unity_IL2CPP-win-x64-6_0_0-be_785_6abdba4.rar" SHA256
certutil -hashfile "SeaOfStars-UngodlyGFX-v2_0_1.rar" SHA256

Compare the output against the checksums on this page (letter case doesn't matter). Match? You're cleared for Part 1.